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#1 | |
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Developer VIP
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General Updates *not updated*
Updates from GOA
This post is no longer updated and now stand as a testament to the Open Beta launch in Europe. A new pre-patch update thread has been created here. Recent changes 02:50 CET, September 14 - general update 02:10 CET, September 14 - Code validation online! 01:30 CET, September 14 - code validation postponed 23:15 CET, September 13 - Open Beta now finished. HS server list 22:00 CET, September 13 - Open Beta ends tonight 23:00 CET, September 11 - Launch servers revealed! 21:00 CET, September 11 - Summary of today 20:50 CET, September 10 - Open RvR servers! From our News 20:00 CET, September 10 - General update 18:00 CET, September 10 - General update: Upcoming news 14:40 CET, September 10 - General update 21:20 CET, September 9 - General update: Positive changes Server Status Open Beta Server status: Offline General Update 09/14 02:50 CET, September 14 The CE head start access code validation seem to be working out very well for most users, with confirmation e-mails being sent out within minutes. Some of you are getting the 1226 error code message. Clearing your cache may resolve this. Upon receiving your confirmation e-mail, the following text is included. Certain components could not be activated because they are incompatible with your account. We would like to advise you that those keys can be used to activate products on another account.Don't be alarmed, your code validation is OK and your bonus item validation - have you entered one - will be processed in due time. We understand this message may be confusing and are looking into this. * * * 02:10 CET, September 14 - Code validation online! You are now able to enter your CE pre-order codes here. Both the Head Start access code and the Head Start bonus item codes can be entered at this moment. However, to enable a smoother code verification process we've given priority to the access codes. Bonus item codes will be validated as soon as possible. Basically, if your bonus item code isn't validated as you enter it, fear not and wait, it will be soon enough. * * * 01:30 CET, September 14 - code validation postponed The CE pre-order code validation process has been postponed to 02:00 CET. * * * 23:15 CET, September 13 - Open Beta now finished. HS server list The European Open Beta is now finished and we've closed our game servers. The voice patches are now available. Only relevant for non-English players though. European [En] Head Start servers scheduled to be opened at Sunday afternoon for our CE pre-order customers. We will open additional servers progresseively as the population on our servers increase. [En] Head Start servers Core * * * 22:00 CET, September 13 - Open Beta ends We've delayed the end of the Open Beta throughout the day, essentially due to the prolonged patch process and, naturally, the troubles from earlier this week. All things must come to an end however; Open Beta servers will be closed tonight. No exact time yet, but we expect them to be down before midnight, CET. * * * 23:00 CET, September 11 - Launch servers revealed! We are thrilled to share the list of European English Launch servers! Please note, these are the servers planned for full release. They will not all be included in Head Start. I will return with details on which servers will be opened for the Head Start as soon I can. Also, naturally, we have an additional battery of servers ready to be opened as these initial servers are filling up. As you can see, most English servers are based on Dwarfs and Elves.
* * * 21:00 CET, September 11 - Summary of today Due to the 25 000 character limit when posting here, I've removed the Newsfeed for now. This post has developed into being a general update thread only. I've not had the time to update it nearly as often as I wish, and with tomorrow a day off, this post will probably stay as-is until Saturday. That said, I'm very happy with the way things are developing right now; we're getting vital systems back online (although not free from bugs), game servers remain stable dispite strongly growing populations. Oh, and there are some Q&A regarding the European Head Start program available here, here and here (in that order). It's been a very exciting day. We've been so busy writing news, there's been little time to share all that has happened with the community. Here's a summary of today's events.20:40 CET, September 10 - Open RvR servers! From our News By popular demand we are pleased to bring you a new server for the Open Beta. This server will use the Open RvR ruleset and is called Karak Azgal. We previously said there wouldn't be any Open RvR servers during Open Beta. Well, plans change, and sometimes for the better! Got a class you haven't yet tried out? Now is the perfect opportunity to re-roll and enjoy the freedom of unbridled warfare. WAR IS everywhere! * * * 19:50 CET, September 10 With the account system back online, it is our hope that a large group of players so far unable to gain Open Beta access will now be able to do so. We have very positive signs regarding the mail servers but not yet a clear confirmation that it is back to full efficiency. Throughout the day, we've seen ever-increasing player populations across all our servers which have performed well. Naturally, it is our hope that with the reopening of account registration and a hopefully more efficient mail server, we will see an acceleration of server population similar to what we saw yesterday evening. As said before - should the need arise, our monitoring team will bring additional servers online. * * * 17:50 CET, September 10 - Upcoming news Not much updates today, simply because there hasn't been much new information trickling in to us. That is, everyone is working really hard to resolve the many problems we are still facing. We've got positive indications on account registrations and we are currently trying to confirm this. We'll see updates on account creation and mail server status on war-europe within the hour. Hotmail.com users have had problems receiving confirmation e-mails from us. Sending large numbers of e-mails is a delecate process in need of careful monitoring in order to stay below the radar of e-mail providers. In attempting to reach as many of our users as possible, it now appears that we've been too bold for Hotmail's taste and been flagged as spammers. We have engaged in conversation with them regarding this and hope the issue will be resolved soon. Update: ETA Thursday morning. Again, I'd like to underline that we at GOA are by no means oblivious to the many failures accompanying the European Open Beta launch. The problems we have faced and the disappointment we have caused is something we take very, very seriously and will not just let go of, ignore or attempt to diminish. Very tangible actions will be taken as a direct result of the past few days, mark my words. * * * 13:30 CET, September 10 It's the fourth day of Open Beta. With days of arduous struggling behind us, things took a turn for the better yesterday. With account registration down and e-mail servers still struggling, yesterday wasn't the turn-around we had hoped for but it was a turn for the better. Game servers now have good populations, continuously low latency and apart from some issues with the Spanish servers, we've seen few crashes overall. Right now, our main technical priority is to get the e-mail platform back to full capacity and start chunking out confirmations to everyone who's waiting. When we get this done, we'll focus on account registration and password recovery. Again, we'd like to remind anyone who's waiting for a key validation e-mail confirmation to try use the patcher. * * * 00:30 CET, September 10 - Open Beta status First, apologies for the misguiding statements earlier today, saying that the bulk of players had now had their confirmation e-mails sent out. Whereas many e-mail verifications had indeed been sent out last night, I had misunderstood the situation and a far larger portion of players than I thought were still waiting for their key validation e-mail. So, where are we right now? Recap of today's changes.
* * * 21:00 CET, September 9 - Positive changes With many of you waiting for the confirmation of your key validation, many are now able to start the patcher and gain access to the game servers without having received this confirmation e-mail. It's not the most fancy of solutions, but it does allow more players to join the beta servers. We are now seeing the populations on all our servers increasing at an accelerated rate. Our server monitoring teams are surveying the populations closely and will continue doing so throughout the night. The patcher is performing very well and we are seeing very high download speeds overall. Encouraging! After endless wait and problems since Sunday, things are really starting to shape up. Not perfect, not ideal, but we're seeing very positive changes. We're really hoping this trend will last throughout the night. * * * 15:50 CET, September 9 - Where we are right now During the night between Monday and Tuesday, the bulk of the backlogged key validation confirmation e-mails were processed and sent out to players. Many of the players who then received the confirmation of their key validation could still not gain access to the client patcher. This was caused by a delay between the confirmation of keys and the activation of beta access. This morning, our technicians were able to bridge this problem and players should now be able to patch and log in immediately after they receive their key validation. With all the various problems and technical bottle-necks we have faced the last couple of days, we are now happy to announce that more than 70 000 Europeans have full access to the Open Beta servers. We have seen a strong development of server population and our game servers are continuing to perform very well overall. The few game server issues we have had has been quickly identified by our monitoring team and our internal server status notification systems has proven successful. Although we are seeing a positive development on many of our platforms, this is much too late. Our systems have not performed satisfactory and we have much, much work to do. Let there be no mistake about one thing though: GOA are 100% committed to WAR in Europe, and we have Mythic by our side, supporting us. There has been increasing drama in the community and speculations are flying left and right. Variations of "we told you so" and "GOA has failed, Mythic should take over and provide WAR to Europe" etc has been uttered countless times over the forums. As much as we humbly accept much of the critique directed toward us for the way we have managed the Open Beta launch, let a couple of things be clear:
Words cannot explain how committed and keen GOA are to bring WAR to Europe. This is why we will let actions speak for us. Very interesting announcements will be available at war-europe today. * * * 18:40 CET, September 8 - The new beta key validation system Iain has compiled a few short Q&As about the key validation pages. Q: I can't log into the site, I get the 'Authentication servers are offline message' * * * 15:20 CET, September 8 Several teams are now working together diligently to bring you an improved key validation procedure. Once our internal tests turn out positive we will launch this service as soon as possible. This has been the nr. 1 bottleneck in allowing players to join the Open Beta servers so we have high hopes for these changes. More updates to come! * * * 12:10 CET, September 8 Sunday's soft launch ended up not being very soft. We experienced technical difficulties on primarily our account registration and key authentication platforms. A slim stream of players continued to wade their way through these problems, with the help of some rather unorthodox methods. This trend continued throughout the night. As announced on our news, we took our registration and authentication platforms down for maintenance this morning. We hope to be able to bring them back online by early afternoon. Game servers have been down for much of this morning, but after a successful and universal EU server reset, they seem to be stable. All in all, our servers performed well yesterday. This was, however, completely overshadowed by other problems. We are now back in full force and we hope to be able to resolve the most pressing issues during the day. Our number one priority is to allow our many Open Beta testers to try out the game, and by doing so provide us and Mythic with much valued data and feedback. * * * Blessings, -Magnus
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Magnus Aalto GOA Community Manager, WAR Love, Peace and WAAAAGH!! Last edited by Magnus_GOA; Sep 14, 2008 at 08:33 AM.. |
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#2 | |
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WAR Soldier
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Will the people who have paid for this get to play TODAY?
*bites lip* |
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#3 | |
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WAR Soldier
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Thanks MagnusK, looking forward to when the account servers come back up.
Although this sort of post is exactly what we needed 10 hours ago, would have saved a huge amount of stress! |
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#5 | |
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WAR Recruit
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Sounds really good Magnus, first thing today that is good, really.
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[FONT=Comic Sans MS]Tonks from The Forsaken Order - Shadow Warrior of the Order.[/FONT] [FONT=Comic Sans MS].-~^'Karak Eight Peaks[/FONT]'^~-. |
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#6 | |
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WAR General
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Thank you for this information
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-Fizk Karak-Norn |
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#7 | |
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WAR Veteran
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Bra Mange!
Better late than never. Good job on cramming in the most interesting issues in this one thread.
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Vagners Wulfenstern (Witch Hunter RR66), Verther Waldenhof (Warrior Priest RR64), Gerhardius Vermaelen (Knight RR27), Eldarkigar Galazurbazi (Runepriest RR21) & Farnulf Fimirslayer (Slayer RR24) Crimson. Karak Norn. |
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#8 | |
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WAR Recruit
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1000 per server with 1500 in queue?
Is it only me that sees this as a completely retarded amount of people? |
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#9 | ||
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WAR Recruit
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So I can log in with the account I made a year ago ? (when the authentication servers are up of course)
This is not a rant just a funny thing : My dream came true. I saw that only like 10 % of the beta key owners are getting in the servers today and it came true. Funny
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#10 | |
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WAR Soldier
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bet they dont come online till about 12-1am when kids and people who need to work are in bed, as to ease stress on the servers
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#11 | |
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WAR Recruit
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HEy Magnus, thanks for the update.
One question. Would it be your guess that that the key authentication servers will be up again today (as in this side of midnight)? And on a related note is there a cut off time when all your engineers go home to bed tonight? |
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#12 | |
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WAR Soldier
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Any info are the rest of us able to play in the OB today and shall we get any compensation becouse of the late start of OB?
Again, good to know that you are doing something instead of that you would have gone home and called it a day.
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Do you hear the voices too?! Ow, My Eye! |
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#13 | |
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WAR Soldier
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would be nice to be able to play today jesus y didnt u do this a few days ago....
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#14 | |
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WAR Soldier
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Magnus, looking at how today has gone do you admit that you probably should have opened up the account pages days earlier, like we all said you should do ? Today has been a bit of a disaster hasn't it to be honest.
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#15 | |
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WAR Recruit
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So what about those who have bought the CE? It now seems like a complete waste of money.
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