|
|||||||
| Notices |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#931 | |
|
WAR Veteran
|
It ISIN'T a FAIL
If they cut 4 of the capital cities and 4 classes from otherwise polished and ready to be relased game it isin't fail, it would be fail if some mechanic is gut down like PQ's, or scenarios or keeps. I know some of you would rather want to wait more and wanting them to delay, but is there really any sense? What you will miss? At best situation they will get the first two capitols, and maybe two of the careers in 2-4 months after the relase and in that time you prolly have barely even scratched the doors of the only capitols. Maybe you've got to the point you got to siege the capital, but ultimately pushed back by the defenders or couldn't even find tactics against the first two PQ bosses in the city. Or perhaps you want to pay to play AoC's open beta, thats fine go ahead. About the classes, look at the ones which didin't get dropped, every of them has something unique and I bet every of them will be extremely fun to play, I think no matter of what class I would pick I would enjoy it. But with the dropped classes the situation may not have been so, so they had to remake them, but still couldn't reach what they wanted, and now they just don't have time but don't want to delay it anymore. In exchange of time, you will get capitols with doubled amount of content, dropped classes will get extra extra amount of care and thinking, thus you just have to be patient.
And if youre fine with the idea of delaying the game, why don't you just wait untill all the content is out there? Its still the same experience couple months later than others, but you still can try and pick as new server as you can. Cheer up fellas.
__________________
|
|
|
|
|
|
#932 | |
|
WAR Soldier
|
If we end up with having to part with cash to get the first major expansion that includes new cities and careers, this day will not be forgotten.
__________________
|
|
|
|
|
|
#933 | |
|
Developer VIP
|
Folks,
Let me add a little more detail to the rotating of the capital cities thing. One of the things that *might* work really well would be if 'X' months, one city pairing became the focus of the RvR campaign. While that pairing was the focus, the other pairings would be worked on by the team and improved, cleaned up, changed. The new pairing would allow the players to have new quests, new PQs, different layouts based on what we learned from the previous pairing(s). This would add even more variety to the game and allow us to really keep things more interesting over the long-term. Now, if we find out that having multiple CCs as potential targets works better because the one-pairing thing wasn't working as we hoped, then we wouldn't rotate the cities in and out. I'm intrigued by the idea as a way to keep the content fresh for the players, to clean up any design errors and to provide a steady stream of new or freshened content to the players. As to whether we would keep the city in the game while it is being freshened, not sure yet as this is just an idea. Mark |
|
|
|
|
|
#934 | |
|
WAR Veteran
|
It's refreshing to see posts like yours Mark.
As has been the case in the past the people at Mythic are open and honest well ahead of time. I've seen so many MMOs where something like this would be swept under and never mentioned. If anything the game looks more promising to me when announcements like this are made. It's just like the past time extensions, when a company is open and honest it shows they have confidence in their game.
__________________
‹■ Skull Throne ■›
Highest Population - No Queues - No Lag Community, Even populations Join Skull Throne today, the server where there's action anywhere, anytime. |
|
|
|
|
|
#935 | ||
|
WAR Soldier
|
Quote:
4 missing classes among 24 doesn't really hurt. It's difficult to invent unique melee mechanics that are balanced and unique enough, so I understand the problem and see that even with more development time it is going to get better. Missing 4 capital citites however is different. Altdorf and TIC are incredible huge and filled with a lot of content. The decision to not share all this content amongst the other CC's has been made a couple months ago. This means that Mythic does not really favour the 6 CC's mechanics at all, but want to focus on 2 CC's. Is it neccessary to make Altdorf that huge with so much content with which you could easily fill another 3 other CC's or is it just planned that Mythic wants to focus on one CC for each realm? At least one downside to this is clear...it's the RP element for every player that does not want to play Humans. One could respond realm pride > race pride, but if Mythic is going to implement racial pairings then they shouldn't make them superflux in endgame.
__________________
"There is no sitting at the back going ‘And I heal! And I heal! And I heal! And I heal! And I heal!’ because it’s BORING! I’m really sorry, if you’re really one of those people who just like being a medic, who like sitting at the back not doing anything, going ‘And I heal! And I heal! And I heal!’ … go away. … we’re not the game for you." -Paul Barnett- |
||
|
|
|
|
#936 | |
|
WAR Soldier
|
MJB, I normally agree with you. I normally agree with your design decisions. Recently, however, I have realized something... to be honest, I first realized this when I found out how there were only going to be two crafting professions.
You guys set out to make the perfect game and only now realized how that was impossible. It's your job to get us hyped, but I still feel betrayed. Claiming you will have something in the game IS a promise, do not say it isn't. Worst of all, however, is that you have been polishing the game for months, and only feel fit to tell us now that we will be missing content on release because it is not polished?
__________________
καλλίστῃ
My destruction chars are on Phoenix Throne, my Order chars are on Ostermark. |
|
|
|
|
|
#937 | |
|
Developer VIP
|
||
|
|
|
|
#938 | |
|
WAR Recruit
|
Some one has a crush. Seriously it's all the employees but not Mark?
|
|
|
|
|
|
#939 | |
|
WAR Veteran
|
I dont really have anything to add to you post but just a question that I am really curious about.
How much content can Mythic remove and still release the game and you and a lot of the positive spirits here would still be happy? For example. If it was only 2 playable races, 2 classes in each and no cities. Is that ok? Just wondering. Because i really like that there are positive ppl on the boards but it seems like a bit too much "this is all for the good of the game" right now. I dont agree with the ppl "i quit Marc sux..." but I understand them more than the "this is all for the best". For them I just want to know where the line to "enough is enoughm this is a fail" goes. |
|
|
|
|
|
#940 | |
|
WAR Soldier
|
.... nm. still got major concerns about longevity of WAR's end-game with this new raft of changes.
__________________
|
|
|
|
|
|
#941 | |
|
WAR Soldier
|
edited forn content
__________________
"You never really know a guy until you stare at him for 8 hours through high powered binoculars." -Spongebob Squarepants Achiever 40%, Explorer 73%, Killer 7%, Socializer 80% |
|
|
|
|
|
#942 | ||
|
WAR Recruit
|
Quote:
|
||
|
|
|
|
#943 | |
|
WAR Soldier
|
Thank you MJB, that post helped to clarify things. Of course people are going to be upset. people always find a reason to be upset. At least now, maybe some people can say "I'm pissed off, but I understand the decision."
|
|
|
|
|
|
#944 | |
|
WAR Veteran
|
See, removing the cities I can live with but 4 classes? For non RP guilds this is fine since they can mix and match but single race guilds just got hit in the teeth with a very large hammer. But then hey, what MMO has cared about RPers? Meh maybe i'm just annoyed but still.
Giving High Elves tanks and not Dark Elves will probably cause more balance issues than if you had a broken Black Guard class in at launch, even if it sucked. Swordmasters will pwn Sorceresses and....oh wait, we can't pwn their Archmages now.
__________________
"Death solves all problems, no man, no problem"
|
|
|
|
|
|
#945 | ||
|
Developer VIP
|
Quote:
It really doesn't matter how many people you have in beta, once the game goes LIVE, everything changes. That has been the history of MMOs from the MUDS to the MMORPGS. Mark |
||
|
|
![]() |
| Bookmarks |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT -7. The time now is 01:21 AM.









Linear Mode
